Date

08/09/2016

Leap Motion’s ‘Interaction Engine’: More Natural Human Input for VR

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Introducing the Interaction Engine: Early Access Beta Game physics engines were never designed for human hands. In fact, when you bring your hands into VR, the results can be dramatic. Grabbing an object in your hand or squishing it against… Continue Reading →

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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