Date

13/09/2017

UNITY 3D and photogrammetry: Experimental Feature De-Lighting Tool

more features inside...

Experimental Feature: De-Lighting Tool Photogrammetry is becoming more and more popular in the CG industry. Being able to use a regular camera as a powerful 3D scanner opens an appealing way of creating realistic 3D assets. However, raw textures generated… Continue Reading →

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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