With IgNite you have a complete ingestion to render toolset UI to assist with your modelling, animation and rendering workflow. Within the UI we have developed bespoke plugins only available with IgNite, which we believe make this toolset unique. It features the first networkable playblast, CAD cleanup and retopologize tools as well as the ability to prep scenes and submit multiple cameras to render.
Furthermore, if you need to save 3D assets to your library from within your scene, our AMI (Asset Management Interface) tool is built in to assist you.
ProxSi is the most advanced universal proxy available for 3ds Max. If you work with proxies ProxSi will future proof your pipeline and asset library if you choose to work with more than one renderer. By using ProxSi you can easily swap between any of the below 3rd party renderers without having to recreate your proxies. Only shaders will need to be reassigned. The proxy and its instances will all remain in their assigned position, keeping applied transforms.
By using ProxSi artists can save assets within the scene or externally and have the ability to round trip edit, meaning you can import a proxy convert it to an edit mesh for editing and save back to the proxy without loosing it’s X,Y,Z placement coordinates.
SiClone features the ability to array multiple objects with different parameters and individual control. Furthermore it offers full parametric workflow and is enabled for leading 3rd party renderers including V-Ray, Arnold, Corona and Maxwell. SiClone works seamlessly with ProxSi and other 3rd party proxy and mesh assets.
SiClone has been designed for simplicity and ease of use.
SiNi Forensic is our scene checker and repair tool. Working with a bad scene file can cause multiple workflow problems. Empty objects can crash or prolong simulations time. Cad block and linked composites clog up your scene file. 3rd party mismatches such as Vray planes not rendering with Final Render and Corona lights. Find the last user to work on the scene file. Fix it all with our FREE SiNi Forensic.
Scatter objects to any surface with a help of a distribution image map. Furthermore it is enabled for leading 3rd party renderers including V-Ray, Arnold, Corona and Maxwell. Scatter works seamlessly with ProxSi and other 3rd party proxy and mesh assets. It also features the ability to export the scattered objects to a mesh.
Scatter has been designed for simplicity and ease of use.