Virtual Reality

Pimax 8K VR headset is the highest resolution HMD on the market

Not properly 8K, but it works really well with his 16.6 million pixels in total


Update (01/06/18): Pimax announced they’ve begun shipments of the Pimax ‘M1’ test headsets to a select number of backers/influencers. The company previously slated shipments for ‘this month’, and they’ve just made the deadline. It’s uncertain who the testers are, but we expect to hear and see some hands-ons from the community before the rest of the Kickstarter backers receive their units.

Below the review.


Pimax 8K offers 200° Field of Vision (FOV), which is far closer to matching the natural human FOV of 220°. Users can simply use their peripheral vision instead of constantly moving their head, making for a more intuitive experience.


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Tech specs

Field of View: 200 degrees
Resolution: 2*3840×2160, 16.6 million pixels in total
Screen: Customized low persistence liquid (CLPL) display MTP (Motion to photon)
Latency: 15ms
Refresh Rate: 75/90 Hz per eye(Support 150/180 Hz with Brainwarp)
Processor: GTX 980/1070 or AMD R9 Nano, equivalent and above
Interface: DP1.4, USB 3.0
Experience: Seated VR, standing VR, room-scale positional tracking, hand motion (optional)
Content: PiHome/Steam VR/Oculus Home(with a third party tool)
Audio: 2×3.5 mm audio jack, sterero sound earphones, integrated microphone
Fit: Adjustable headset strap/headband, auto-demisting system, fits glasses/customized VR frame, IPD (Interpupillary distance) adjustment.



PiPlay Platform is same as a console in which you may connect and manage your VR devices easily, download its games, apps and videos. It’s also compatible with SteamVR games and apps. You may enjoy smooth and shocked virtual reality experience after connecting Pimax headset to PC with just making simple setup.

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Raffaele Schiavullo
the authorRaffaele Schiavullo
ADMINISTRATOR - Senior 3D/Virtual Reality Specialist and Automotive HMI developer - Working in London and "insanely" passionate about technology and its creative applications


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    • Hi Harv…
      sorry for delay in replaying, but we have had some issues with the server in managing the posts…everything is fine now!

      Honestly I have never tested it!

      The resolution for an headsets is really relevant when you develop applications more related to testing environments.

      I am working on some projects to test by VR graphical interfaces for vehicles and frankly speaking I have still not found one with a good resolution to validate Human to Macine Interfaces in which small standard ISO icons are required.

      Anyway, good opinions are coming from people that have tested HTC Vive Pro

      Keep us in the loop of your news!

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