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The First 70 Mega Pixel Human Eye-Resolution VR/AR/XR Immersive Display from a new startup of Nokia employes

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Varjo Emerges From Stealth With “20|20” – The First Human Eye-Resolution VR/AR/XR Immersive Display

First In A Series Of Products To Jump-Start The Next Computing Platform; Shipping Q4 2017, 70 MPix vs. 1 MPix+ Resolution for Oculus, Vive, Hololens, Magic Leap

June 19, 2017 – Helsinki – Varjo™ (Shadow in Finnish) Technologies today announced it has emerged from stealth and is now demonstrating the world’s first Human eye-resolution headmounted display for upcoming Varjo-branded immersive computing products.

Designed for professional users and with resolutions more than 70X beyond any currently shipping or announced head-mounted display (including Magic Leap™), this major technology advancement enables unprecedented levels of Virtual Reality, Augmented Reality and Mixed Reality (VR/AR/MR) realism. This is accomplished by Varjo’s patented technology that replicates how the human eye naturally works, creating a super-high-resolution image to the users gaze direction. This is further combined with video-see-through (VST) technology for unparalleled AR/MR capabilities.

Codenamed “20|20” after perfect vision, Varjo’s prototype is based on unique technology created by a team of optical scientists, creatives and developers who formerly occupied top positions at Microsoft®, Nokia®, Intel®, Nvidia® and Rovio®. This technology will be shipping in Varjo-branded products specifically for professional users and applications starting in late Q4, 2017.


Silicon Valley Virtual Reality Conference 2016
Comparative matrix Effective resolution Field of view
Varjo 20|20 70 MP 100°
Oculus, Vive 1.2 MP 100°
VR in 5 years * 16 MP 140°
HoloLens 1 MP 32°
ODG R9 2 MP 50°
Meta II 1.8 MP 100°
* Prediction 2016 by Oculus Chief Scientist Michael Abrash at Oculus Connect 3


“Varjo’s patented display innovation pushes VR technology 10 years ahead of the current stateof-the-art, where people can experience unprecedented resolution of VR and AR content limited only by the perception of the human eye itself,” said Urho Konttori, CEO and founder of Varjo Technologies. “This technology, along with Varjo VST, jump-starts the immersive computing age overnight – VR is no longer a curiosity, but now can be a professional tool for all industries.”

Varjo Technologies Oy is based in Helsinki and is creating the world’s best hardware and software for groundbreaking VR/AR/XR computing devices, merging the real and digital worlds seamlessly together.

Varjo is a trademark of Varjo Technologies, Oy – All other trademarks and registered trademarks are the property of their respective owners and are hereby recognized and acknowledged.

Human eye resolution comparison photos

The following are comparison examples shot with the same camera, optics and zoom ( SONY DSC-RX100M4 ) through the eye piece of the same Varjo modified Oculus CV1 prototype. The cropped pictures show the same region of view comparing original Oculus display to Varjo Bionic Display.

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For publication purposes you have the permission to create further crops to show and compare details.

VR cockpit instrumentation scene
Comparison of details of the 3d model used in a Varjo example VR scene.

Full size JPG version

Cockpit scene

San Francisco Skyline
Comparison of details in the scenery.

Full size JPG version

San Francisco

CAD model
Comparison of details of a 2D CAD model from an Varjo example blueprint viewer VR scene.

Full size JPG version

CAD model

VR scene detail
Comparison of details seen in an example Unity VR scene.

Full size JPG version


Interested ISVs and developers seeking access to Varjo’s Beta program should contact for more details.

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Raffaele Schiavullo
the authorRaffaele Schiavullo
ADMINISTRATOR - Senior 3D/Virtual Reality Specialist and Automotive HMI developer - Working in London and "insanely" passionate about technology and its creative applications