A guide to Google Daydream VR for
developers using Unity or Android
by Kyt Dotson
Developers looking to work with newly announced Google VR Daydream (at Google I/O 2016) will have to wait for the next-gen of smartphones to come out with the hardware to support the virtual reality platform, but meanwhile can catch up with the expectations of the specifications and look at supporting APIs and SDKs.
Today Google announced it’s next-gen mobile virtual reality (VR) platform: Daydream VR. The concept encompasses both hardware and software and will work on Android N—and it is slated for release Fall 2016. By pushing the hardware and software stack of Android devices, alongside a number of phone manufacturers, Google expects next-gen phones to be prepared with low-latency and high resolution to work with the Daydream VR viewer (which is a headset similar to the Samsung Gear VR) and its accompanying handheld controller.
Google VR APIs that support Daydream
To take a look at what developer will be working with in order to provide apps and software for Daydream, developers can visit the Google VR hub. Currently two SDKs support Daydream: the Unity SDK and the Android SDK.
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